Capcom's Onimusha: Way of the Sword is set to introduce a new generation of gamers to the legendary samurai Miyamoto Musashi, a character steeped in Japanese history and folklore. In a recent interview, animation team lead Hiroshi Yugen revealed the careful consideration that went into crafting the game's version of Musashi, drawing from both factual accounts and mythical tales surrounding the swordsman.

The development team's approach to Musashi's character is evident in the game's combat mechanics, where players can utilize the Oni Armament skills to adapt to various situations. This versatility is a key aspect of Musashi's growth as a warrior, as he navigates the challenges of his early 20s and discovers his unique fighting style.

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  • Musashi's character in the game is influenced by real stories and legends about the historical figure, incorporating elements of his reputation as a sword master and skilled warrior.
  • The game's storyline is set before Musashi has mastered his famous dual-wielding style, focusing instead on his one-sword action and familiarity with other weapons.
  • The Oni Armament skills play a crucial role in Musashi's combat kit, allowing players to equip different abilities based on the enemies they face and develop a strategic approach to battles.
  • The game features a range of enemies, including mythical beasts like the Nue and Chimera, which require players to adapt their tactics and utilize the Oni Armament skills effectively.

Source: Game Informer