The cost of gaming hardware has long been a barrier for many gamers, but according to Take-Two Interactive's CEO, Strauss Zelnick, this issue may soon be alleviated by the growing trend of game streaming. Zelnick believes that the industry will transition to a commercial streaming model within the next three years, allowing players to access high-quality games without the need for expensive hardware.
This shift would enable gamers to play complex, graphics-intensive games on a wide range of devices, from smartphones to smart TVs, without the need for dedicated gaming consoles or PCs. The implications of such a change would be significant, potentially opening up the world of gaming to a much broader audience.
- The games industry is expected to adopt a commercial streaming model within three years
- Game streaming would allow players to access high-quality games without expensive hardware
- This shift could significantly expand the gaming audience, making it more accessible to new players
- Take-Two Interactive, the parent company of Rockstar Games, is well-positioned to take advantage of this trend
- The rise of game streaming could lead to new business models and revenue streams for game developers and publishers
Source: Rock Paper Shotgun