Capcom is set to revive the beloved Onimusha series with the upcoming release of Onimusha: Way of the Sword, a game that promises to deliver an unparalleled samurai experience. The development team, led by director Satoru Nihei and animation team lead Hiroshi Yugen, has been working tirelessly to reinvent and update the combat mechanics, drawing inspiration from the action-packed cutscenes of previous games.
The team's goal was to create a gameplay experience that captures the essence of the larger-than-life moments from the cutscenes, making the action of the game feel cinematic and immersive. To achieve this, they conducted extensive research on samurai sword fighting, consulting with sword fight choreographers and studying classic samurai films, including those featuring the legendary Toshirō Mifune.
- The game's combat mechanics have been completely overhauled to provide a more authentic and engaging experience.
- The development team drew inspiration from classic samurai films, including those featuring Toshirō Mifune, to create a more cinematic feel.
- Extensive research was conducted on samurai sword fighting to ensure that the game's combat mechanics are as realistic as possible.
- The game's protagonist, Miyamoto Musashi, is modeled after Toshirō Mifune, adding an extra layer of authenticity to the game.
Source: Game Informer