The prospects of a Dragon Age trilogy remaster have been cast into doubt, with a former BioWare producer suggesting that the necessary expertise to handle the original engine is no longer present within the company.

This revelation comes from Mark Darrah, who has shared insights into the challenges of working with outdated technology and the potential barriers to revamping classic games.

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  • The original Dragon Age trilogy was built using an engine that is now largely unfamiliar to current BioWare employees.
  • Remastering the trilogy would require significant investment in either relearning the old engine or rebuilding the games from scratch.
  • BioWare's focus on new projects, such as the upcoming Dragon Age title, may take priority over revisiting classic games.
  • The lack of a remaster does not necessarily mean the end of support for the original games, as they can still be preserved and made available in their current form.

Source: Eurogamer