In a move that sets them apart from larger triple-A studios, the developers of Thick as Thieves have made a commitment to keep their game playable, even in the face of launch struggles and subsequent layoffs. This decision is a testament to the dedication of the remaining team members, who are working hard to ensure that players can continue to enjoy the game.

The game, which was initially intended to be a multiplayer immersive sim, was downgraded to solo or co-op play earlier this year. Despite this setback, the studio has chosen to prioritize the player experience, guaranteeing that the game will remain playable for the foreseeable future.

Sponsored
  • The game's playable status is a rare feat in the gaming industry, where many titles become unplayable due to server shutdowns or lack of support.
  • Thick as Thieves' developer, OtherSide Entertainment, has demonstrated a commitment to their player base, even in the face of financial struggles.
  • The decision to keep the game playable is a positive step for the gaming community, which often sees games become abandoned or inactive after launch.
  • The studio's actions serve as a model for other developers, highlighting the importance of prioritizing player experience and game longevity.

Source: Rock Paper Shotgun