Cinder City, the freshly announced online co-op shooter from South Korean publisher NC, has made a significant adjustment to its system requirements. Initially, the game demanded 64GB of RAM, a specification that sparked widespread complaint among potential players. In a move to address these concerns, the developers have opted to decrease the RAM requirement, instead bolstering the GPU demands to ensure a smoother gaming experience.

This shift comes as the gaming community continues to grapple with the challenges of evolving hardware requirements and the impact on game accessibility. Cinder City's decision reflects a broader trend in the industry, where game developers must balance the pursuit of graphical excellence with the need for inclusivity across a range of hardware configurations.

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  • Cinder City reduces its RAM requirement from 64GB in response to player feedback.
  • The game increases its GPU requirements to enhance performance and visual quality.
  • This adjustment is part of a broader industry trend to balance game accessibility with technological advancements.
  • The move is seen as a positive step towards making high-quality gaming more inclusive.
  • Further adjustments to system requirements may be necessary as the game development progresses.

For more detailed information and the latest updates on Cinder City and other gaming news, visit Source: Eurogamer