In the vast expanse of space, a new kind of factory simulation is born. Asema is a game that takes the traditional concept of factory building and turns it on its head, literally. With a 2D gravitational simulation, players must navigate the challenges of building and managing a network of factories suspended in space.
The game's unique approach to resource management involves using huge railguns to launch packages between factory nodes, adding a new layer of complexity to the traditional conveyor belt system. As players grow their factories, they must be mindful of the 'gravity tax' that comes with expansion, where their creations can become a vortex that warps the very fabric of space.
- Asema features a 2D gravitational simulation that affects gameplay and factory management
- Players use huge railguns to launch resource packages between factory nodes
- The game's 'gravity tax' mechanic adds a new layer of complexity to traditional factory simulation
- Asema's interstellar setting and nihilistic tone set it apart from other games in the genre
For more information on Asema and its unique take on factory simulation, Source: Rock Paper Shotgun