The highly anticipated Tomb Raider: Legacy of Atlantis is set to revolutionize the gaming world with its cutting-edge graphics and innovative gameplay. In a recent interview, Crystal Dynamics' experience director, Jeff Adams, shed light on the studio's use of generative AI in the game's development. According to Adams, AI is seen as a tool to accelerate the development process, allowing the team to focus on creating high-quality content.
Adams highlighted the potential of generative AI in early level development, where it can be used to visualize objects and ideas before deciding whether to invest time in building them. If the AI-generated content works, it is then refined and polished by the human team to ensure that the final product meets the highest standards.
- The use of generative AI in Tomb Raider: Legacy of Atlantis is primarily for visualization and concept development.
- AI-generated content is reviewed and refined by the human team to ensure quality and consistency.
- The game's development team believes that AI is a valuable tool, but it should not replace human creativity and craftsmanship.
- The exact details of how AI is integrated into the game engine remain unclear, with the developers preferring to wait until the game's release to share more information.
- The game is set to release on February 12, with a Steam page that notes the use of generative AI in its development.
Source: Game Informer