Bethesda has confirmed that Nvidia's controversial DLSS 5 AI filters in Starfield will be "totally optional" for players, and that the studio is adjusting the lighting and final visual effect following criticism of the technology's reveal.
The clarification follows a high-profile showcase of Nvidia's DLSS 5 technology that drew negative reaction from parts of the community. Bethesda said it will work with Nvidia to "further adjust the lighting and final effect" in order to better match the game's established visual style, while ensuring the feature remains a user-selectable option rather than a forced change.
DLSS 5 expands Nvidia's use of AI in graphics, introducing generative filters and relighting techniques that can alter a scene's appearance. The studio's statement emphasised player choice, confirming that any DLSS 5 filters will not replace the default look of Starfield unless explicitly enabled by the player.
The move aims to address concerns raised by fans and critics about AI-driven visual changes in established games. Bethesda's response signals a cautious approach to integrating new generative graphics technologies, keeping final presentation under player control while collaborating with Nvidia on technical adjustments.
Further technical details and the exact rollout plan for DLSS 5 support in Starfield have not been provided. Bethesda's comments focus on preserving the game's intended aesthetic and ensuring the option is presented clearly to players when the feature becomes available.