Cicadamata’s demo is out, and Rock Paper Shotgun calls it one of the most exciting first‑person shooters in years — provided you can stomach its provocative presentation. The game pairs frantic, satisfying shooting with a deliberate aesthetic that layers visual noise, oversized HUD elements, and purposeful glitches over the action.
- Demo available now: try an extract of the game to judge its fast, visceral combat for yourself.
- Polarising art direction: the game favors a product‑design, blurred‑yet‑bright visual language that some players will find beguiling and others grating.
- Deliberate HUD/UX quirks: on‑screen effects include chunky velocity indicators, intrusive text flourishes, and a large player model as a health readout, all of which can be distracting.
- Intentional glitches: screen blinks, resets and other artisanal glitches are used as gameplay and aesthetic devices rather than bugs to be hidden.
- Best for adventurous players: if you enjoy experimental shooters that prioritise mood, feedback and bold interface choices, this demo is worth a spin; if you prefer clean, minimalist HUDs, it may frustrate you.
Source: Rock Paper Shotgun
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