Nearly seven years after Bethesda first announced The Elder Scrolls 6, studio director Todd Howard has given a clearer update on where the project stands. In a chat with Kinda Funny he revealed developers can run and test internal builds, signaling real technical progress, but stressed the game remains a long way from release. Howard also acknowledged the original announcement created expectations the studio now has to manage.

  • Long development arc: TES VI was revealed years ago and continues as a multi-year endeavor with no public launch window or firm timetable.
  • Internal playability: Bethesda staff reportedly have working builds they can load and experiment with, showing the team is iterating on core systems rather than starting from scratch.
  • Lessons learned on messaging: Howard admitted the early reveal may have set unrealistic expectations for fans, and the studio is more cautious about public communications now.
  • Focus on polish: Rather than accelerating toward a date, Bethesda appears committed to extended refinement and quality assurance, which contributes to the extended timeline.
  • Expect patience: Even with tangible progress, Howard warned that this is not a near-term release — players should prepare for several more years of development before seeing the finished game.

Source: Push Square

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