BlazBlue Entropy Effect X flips the franchise into a 2D roguelike platformer on Switch, pairing procedural systems with tight combat. It throws a large roster at the player—eighteen distinct fighters drawn from across BlazBlue's history—each offering its own approach to battle despite shared control mechanics. The result is richly layered but occasionally overreaches in its ambition.
- Scope: The game borrows characters from many BlazBlue installments, including Calamity Trigger, Continuum Shift, Chrono Phantasma and Central Fiction, delivering a broad cast with varied identities.
- Combat variety: Every fighter plays differently in feel and strategy, though the basic inputs remain largely familiar, letting players adapt without relearning core controls.
- Roguelike systems: Procedural elements and randomised progression underpin runs, pushing replayability while leaning into unpredictability as a core design pillar.
- Ambition vs. clarity: The combination of deep mechanics and a sprawling roster creates rewarding moments, but the sheer density can sometimes make the game feel overwhelming rather than streamlined.
Source: Nintendo Life
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