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Pokémon Pokopia will support persistent, cloud-hosted multiplayer worlds that remain active even after the original host signs off, director Takuto Edagawa has confirmed. The setup is being likened to Minecraft's server model and aims to make cooperative play more seamless and low-maintenance.

  • Director confirmation: Takuto Edagawa acknowledged that Pokopia's multiplayer will use cloud servers rather than relying solely on a live host.
  • Always-on worlds: Game sessions will persist on the server, so the in-game world continues to exist and evolve when individual players disconnect.
  • Better drop-in/drop-out play: The approach should let friends join and leave without needing the host to be online the whole time, supporting a relaxed co-op loop.
  • Designed for long play: With Pokopia already described as a lengthy experience, persistent servers help maintain continuity across extended play sessions and community activity.
Source: Eurogamer (https://www.eurogamer.net/pokemon-pokopia-has-minecraft-style-persistent-servers-director-confirms)