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A former developer from Wildlight has spoken out about Highguard's troubled debut, saying the game's reveal at The Game Awards created misleading expectations that snowballed into public ridicule. The developer, who was later dismissed, argues those early assumptions shaped the game's reception long before launch.

  • Developer perspective: A former team member says the reaction to the Game Awards trailer warped public perception and hampered the project.
  • Early ridicule: According to the developer, misunderstandings around the debut quickly turned the studio and its game into targets for jokes and criticism.
  • Career fallout: The speaker — now no longer with Wildlight — tied the hostile response to the wider difficulties that followed the game's release.
  • Lessons implied: The account highlights how a single promotional moment can shape discourse and underscores the risks of snap judgments in the games press and community.
Source: Eurogamer