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- Saros reduces the severity of certain mechanics that made the original feel unforgiving, according to Push Square.
- The game is presented as a pseudo-sequel that builds on Returnal’s acclaimed foundation while making it easier to enjoy without mastering every system.
- Developers appear focused on widening appeal, aiming to retain challenge but lower the friction that turned some players away.
- Fans who enjoyed Returnal’s highs should still find familiar thrills, even as the new title looks to be more welcoming to casual and curious players.