Developers behind indie survival game Starsand Island have removed clauses from the game's end-user licence agreement that had provoked alarm among players, and outlined plans for a sequence of fixes and new features in forthcoming updates.

The changes follow criticism from the community after the game's launch, when parts of the EULA were described by players as "unreasonable". The studio said the clauses have been pulled and that a revised agreement will be issued to address community concerns.

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Alongside the EULA adjustment, the developers posted a roadmap of immediate priorities, committing to performance improvements, bug fixes and additional gameplay features across a number of patches. The studio indicated that priority work will target stability and player-facing issues identified since release.

The team also commented on unusual review activity observed on storefronts. Developers said they had seen "waves" of highly positive reviews and suggested the pattern might be "some kind of overpraise as an attack". The studio said investigation into the phenomenon is ongoing while emphasising a commitment to authentic community feedback.

Community response to the announcements was mixed. Many welcomed the removal of the controversial EULA language and the promise of prompt fixes, while others urged closer communication and clearer timelines for feature roll-outs.

Eurogamer reported the changes and the developer statements following the game's release. The studio's willingness to revise the EULA and to prioritise stability reflects growing scrutiny of indie releases and the importance of developer transparency in the post-launch period.

Further updates from the studio are expected as patch notes and revised licence terms are published.