Wildlight, the studio behind recently released shooter Highguard, has confirmed it has "parted ways" with an unspecified number of staff.

The confirmation follows a LinkedIn post from a former Wildlight level designer affected by the cuts, who claimed that "most of the team" at the studio have been let go. The report was first covered by Rock Paper Shotgun.

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Wildlight's public statement used the phrasing "parted ways" to describe the departures but did not disclose the total number of employees affected or provide further details on the reasons for the redundancies. The LinkedIn post from the ex-employee is cited in the Rock Paper Shotgun coverage.

No additional comment from Wildlight was included in the report and there has been no confirmation of wider studio closures or the future of Highguard’s development from third parties at the time of publication. For the original coverage, see the Rock Paper Shotgun article: Rock Paper Shotgun.