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Former level designer Alex Graner says Wildlight Entertainment has let go of most of the staff behind Highguard, just weeks after the game's January 26 release. The free-to-play raid shooter had a rocky reveal and mixed reception, and the post-launch team shake-up raises questions about the project's future content and support.

  • Alex Graner posted on LinkedIn that he and the bulk of the Highguard team were laid off; the exact headcount has not been confirmed.
  • Highguard launched on January 26 for PC, PlayStation 5, and Xbox Series X/S after a controversial reveal during The Game Awards 2025.
  • Wildlight recently pushed an Episode 2 update adding ranked play, a new hero, and an additional map, and the game drew positive notes from some critics.
  • It’s unclear whether unfinished or planned content will be completed following the cuts; the status of future updates is unknown.
  • Game Informer has contacted Wildlight for further details and will update the story if the studio responds.
Source: Game Informer