The Dark Rites of Arkham is an indie point-and-click that leans hard into H.P. Lovecraft's mythos, delivering a compact adventure built around atmosphere and references for fans. Developed by Postmodern Adventures, it fills a niche few modern adventure games tackle: a sanity-tinged, investigation-focused narrative that feels crafted by someone who knows the source material intimately.
- Lovecraftian focus: The game weaves familiar cosmic horror motifs and nods to the author's stories throughout its locations and dialogue.
- Point-and-click roots: It echoes the design sensibilities of older adventure titles, evoking the era of early 90s Infogrames classics like Shadow of the Comet and Prisoner of Ice.
- Fan-centric writing: The tone and scenarios often read like a lovingly assembled Call of Cthulhu tabletop session, prioritising mood and mythos callbacks over flashy mechanics.
- Indie polish: While not revolutionary, the project is a solid example of what a small team can achieve when focused on delivering a coherent, themed experience.
For players craving a compact, reference-rich Lovecraftian adventure in the classic point-and-click mould, The Dark Rites of Arkham is a notable entry — especially when mainstream Cthulhu titles tend to go in other directions.
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Source: Rock Paper Shotgun