You control a compact excavator drone burrowing upward through a stark, alien megastructure while protecting a fragile home base. The twist: every advance draws hostile swarms that force you to abandon digging and man your base's turret to fend them off.

  • A hybrid loop — progress by carving floors out of the monolith, but regular enemy waves punish complacency and demand you return to defend your hub.
  • Resource-driven advancement — mining yields materials to push higher into the structure and to upgrade your base's defences, creating a constant risk/reward tug-of-war.
  • Tactical turret play — between digs you operate a gun emplacement to repel red-eyed attackers; timing your returns often decides whether a run succeeds.
  • Atmospheric worldbuilding — the architecture feels brutal and alien, giving the ascent a looming, oppressive tone that makes each cleared level feel meaningful.
  • Pick-up-and-play appeal — simple core loop and clear objectives make Iter-8 easy to jump into while offering layered choices for players who want to optimise routes and loadouts.

Iter-8’s charm comes from that push-and-pull cadence: the satisfaction of hollowing out cold concrete spaces balanced by the adrenaline of last-second defensive stands. If you enjoy short bursts of methodical construction interrupted by frantic shooting, this one’s worth a look.

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Source: Rock Paper Shotgun