Masaki Fujita, director of the newly released Nioh 3 at Team Ninja, told PC Gamer that his team looked to recent peers when shaping the game's boss encounters. He specifically pointed to Lies of P as a creative reference for how several bosses were approached in Nioh 3.
- Source: Comments came from an interview Fujita gave to PC Gamer following Nioh 3's launch.
- Focus: Fujita highlighted bosses as the area where Lies of P provided notable ideas for design and execution.
- Genre cross-pollination: Both titles sit in the Souls-like action-RPG space, and Team Ninja’s acknowledgment shows developers are paying attention to innovations from peers.
- Player impact: The admission hints that Nioh 3’s encounters may reflect trends in boss variety and spectacle appearing across recent titles.
Source: Push Square
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