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An indie publisher released Skinwalker (3D) without spending a cent on promotion and still generated notable early traction, with Xbox emerging as the strongest platform. In the first 60 days of sales the title pulled in $8,879 from organic discoverability and sold just over 1,800 copies across consoles.

  • Platform share: Xbox accounted for 51.2% of sales, PlayStation 5 40.8%, and Nintendo Switch 7.9% of total copies sold.
  • Release timeline: Skinwalker (3D) launched on PS5 on December 5, on Xbox on December 26, and on Switch on January 22.
  • Revenue and volume: Organic sales produced $8,879 in revenue during the first 60 days, translating to more than 1,800 units moved.
  • Discovery factor: The publisher attributes the success to storefront exposure rather than paid campaigns, indicating strong passive visibility can still drive meaningful sales for indies.
Source: Pure Xbox