Markiplier’s self-driven Iron Lung film stormed the conversation and even climbed to the number two spot at the US box office, only bested by Sam Raimi’s Send Help. That surge of attention pushed Eurogamer to finally play the indie title that inspired the movie—and the verdict is clear: the game remains a striking example of how restraint can create intense horror.

  • The movie’s profile owes a lot to Markiplier’s heavy involvement; he funded, wrote, directed and starred in the adaptation, which helped the film find a huge audience quickly.
  • Despite the film’s box office success, critical response to the movie has been mixed, which makes revisiting the source material all the more interesting.
  • Eurogamer’s writer had kept the game bookmarked on Steam for some time and found it well worth the wait—the original experience relies on suggestion and atmosphere rather than explicit shocks.
  • The piece highlights how the game’s subtle design choices let players’ imaginations do much of the work, demonstrating that minimalism can deliver memorable fear.

Source: Eurogamer

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