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The Pale Piper is a new 2D precision platformer from indie creator FreeTimeDev that ditches combat for pure traversal. It casts players into a bleached, eerie world where timing and momentum replace weaponry, and a tough Steam demo is available now. The game channels the minimalist dread of Playdead titles while folding in influences from precision platformers of recent years.

  • Combat removed: challenges are solved through parkour-like movement and carefully judged jumps rather than fighting enemies.
  • Playdead-esque art direction: the environments are strikingly spare and atmospheric, leaning on contrast, silence, and unsettling set pieces.
  • Precision platforming: expect tight controls, tricky momentum-based sections, and frequent, punishing failures that reward learning.
  • Indie pedigree: developed by FreeTimeDev—known on itch.io for Godot tools and synth releases—this project feels like a distilled indie passion piece hitting Steam now.
Source: Rock Paper Shotgun