Sea of Remnants is positioning itself as more than a one-time release — Joker Studio and publisher NetEase are planning a heavy post-launch program for the pirate-themed RPG. The game mixes solo and online play across an open world, pairing turn-based ground encounters with more kinetic naval combat while offering a variety of side activities and crew management mechanics.
- Developer backing: Joker Studio and NetEase are treating the title as a high-investment project with ongoing support expected after launch.
- Two gameplay pillars: players will switch between turn-based, on-foot skirmishes and action-oriented ship battles on the high seas.
- Single-player + online: the game promises both a solo campaign and online components, suggesting future multiplayer features or live events.
- Activities and systems: besides combat, Sea of Remnants includes minigames and crew-management systems to deepen long-term engagement.
- Open-world scope: exploration and sandbox elements underpin plans for post-release expansions and content drops.
If the post-launch roadmap matches the developer’s ambitions, Sea of Remnants could become a long-running pirate franchise rather than a standalone release — something to watch as more details arrive.
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Source: Push Square