RuneScape: Dragonwilds used its 2026 summit to outline a slate of forthcoming changes, headlined by the Dowdun Reach: Madness of Zamorak update and an increase to the game's level cap, which will now reach 99. The announcement formed part of a wider look at future content for the survival spin‑off.
The decision to lift the cap to 99 represents a clear push towards longer‑term progression, but its immediate impact on play appears limited. At present, the extra levels do not meaningfully alter the core survival systems or existing endgame encounters, leaving the cap change feeling largely cosmetic until additional content is released to make use of the expanded ceiling.
Dowdun Reach introduces a new fortress area whose architecture and mood drew obvious comparisons to Soulslike design at the summit. The update's aesthetic choices emphasise brooding, vertical encounters and fortified structures, signalling a tonal shift for some of Dragonwilds' environments.
Summit presenters detailed other future plans and systems tweaks, though the studio did not attach a firm release date to Dowdun Reach. Further patch notes and a timeline are expected to follow as development progresses.
The announcement underlines a familiar trade‑off for ongoing live games: headline numerical changes that extend progression must be matched by substantive content to unlock their potential. For now, the jump to level 99 stands as a promise of longer‑term investment rather than an immediately useful change to the play experience.