Trust Me, I Nailed It reframes the rogues' gallery of modern game ideas by making the act of editing footage the central mechanic. Reported by Rock Paper Shotgun, the game places players in charge of transforming an inept warrior's clumsy exploits into the kind of slick, viral highlight reels that convince the public he is a monster-slaying legend.
Rather than relying on pure action, the title mixes turn-based decision-making with creative composition. Each turn presents choices about which clips to use, which trims and effects to apply, and how to sequence moments to maximise impact. The challenge comes from doing more with less: limited footage, imperfect performances and an inherently rubbish protagonist that must be spun into greatness.
The tone is intentionally comedic. The premise feels born from an offhand "wouldn't it be funny if…" idea and leans into that impulse, making satire of influencer culture and the construction of online narratives. Players are rewarded for clever edits and narrative misdirection rather than brute force or combat prowess.
Trust Me, I Nailed It stands out among recent indie releases for taking a meta approach to heroism and fame, treating media manipulation as a tactical resource. Full details and impressions are available in the Rock Paper Shotgun write-up: read the Rock Paper Shotgun article.