Ubisoft has pulled six in-development titles, among them the long-troubled Prince of Persia: The Sands of Time remake, and pushed back seven more as part of a broad company reset. The publisher says it is reorganizing its operations and portfolio, shifting to a smaller number of specialized creative teams while adjusting staff and investments to better match a tougher AAA market.

  • Six games canceled, with the Prince of Persia remake specifically confirmed among the cut projects.
  • Seven additional projects have been delayed following an internal portfolio review.
  • The new structure revolves around five focused creative houses (including the new Vantage Studios) meant to concentrate expertise by genre and IP.
  • Ubisoft will prioritize Open World Adventures and games-as-a-service experiences, and accelerate investment in player-facing generative AI and other tech.
  • Leadership cites a more selective AAA market, fierce competition in shooters, and rising costs as drivers for portfolio tightening and workforce adjustments.

Source: Game Informer

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