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Bruce Nesmith, a long-serving former Bethesda designer, has cast doubt on the prospects of a faithful remake of The Elder Scrolls III: Morrowind. Nesmith warns that technical hurdles and the original game's dated systems could make a straight remake impractical, and he even questions whether the studio still has the original source code to work from.
- Nesmith spent 17 years at Bethesda and speaks from development experience, raising concerns about reviving a game built on older technology.
- He suggests the original source materials may be missing or incomplete, which would complicate efforts to recreate the game exactly as it was.
- Some of Morrowind's design choices and in-game mechanics reflect an era-specific approach that might clash with contemporary player expectations.
- Rather than a pixel-perfect rebuild, the comments imply a remake could require substantial reworking or a reimagining to meet modern standards.