Highguard arrived on January 26 riding significant hype following a showcase at The Game Awards, but early indicators suggest that the surge in attention has been short-lived. Despite strong initial curiosity, concurrent player numbers on Steam have fallen back quickly, leaving the new FPS's longer-term prospects unclear. This is an especially worrying signal for Wildlight Entertainment, for whom Highguard is a first major release.

  • Launch momentum: The game attracted substantial interest around its reveal and release window, drawing many players and headlines initially.
  • Rapid decline: Steam concurrent figures have dropped considerably since launch, pointing to problems maintaining an active player base.
  • Marketing tail-off: The title’s visibility dipped after its Game Awards appearance and a quiet stretch on social platforms, which may have hurt sustained engagement.
  • Debut stakes: As Wildlight Entertainment’s inaugural project, early retention struggles could complicate future updates and community growth.
  • Uncertain outlook: Without a clear recovery in player numbers or a strong post-launch plan, Highguard risks becoming a short-lived hit rather than a long-running online presence.

Source: Push Square

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