Sword of Sodan
Discovery Software International
•
Initial Release: Dec 31, 1989
•
sega-mega-drive-genesis
mac
amiga
XPLog Score
N/A
Status
Operational
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Summary
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.
There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
Developers
Discovery Software International
Publishers
Sega Enterprises, Ltd.
Initial Release
Dec 31, 1989
Platforms
sega-mega-drive-genesis
mac
amiga
Digital Storefronts
Steam Store
PC / Windows
PlayStation Store
PS5
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