Intelligent Systems
Intelligent Systems started when programmer Toru Narihiro was hired by Nintendo to port Famicom Disk System software to the standard ROM-cartridge format that was being used outside Japan on the NES. Similarly to the origins of HAL Laboratory, the team soon became an auxiliary program unit for Nintendo that provided system tools and hired people to program, fix, or port Nintendo-developed software. Much of the team's original work consists of minor contributions to larger games developed by Nintendo R&D1 and Nintendo EAD.
Narihiro programmed his first video games, Famicom Wars and Fire Emblem: Shadow Dragon and the Blade of Light, towards the end of the Famicom's life cycle, although the game design, graphic design, and music was provided by the Nintendo R&D1 team. Because of Narihiro's success, Intelligent Systems began to hire graphic designers, programmers, and musicians to extend the company from an auxiliary–tool developer to a game development group. The company continued to develop new entries in the Wars and Fire Emblem franchises.
In 2000, Intelligent Systems produced Paper Mario for the Nintendo 64, which became a surprise hit, leading to five sequels. Three years later, the first entry in the WarioWare series was released on the Game Boy Advance, and it too became a successful series.
Not all games developed by Intelligent Systems are published by Nintendo. Cubivore: Survival of the Fittest (which was co-developed by Intelligent Systems) was published by Atlus in North America; Intelligent Systems also developed various Dragon Quest games, which were published by Square Enix.
Developed Games
Fire Emblem: Three Houses
2019
Fire Emblem: New Mystery of the Emblem
2010
Fire Emblem: The Sacred Stones
2004
Paper Mario: The Thousand-Year Door
2004
Fire Emblem: The Blazing Blade
2003
Paper Mario
2000
Fire Emblem: Thracia 776
1999
BS Fire Emblem: Archanea Senki-hen
1997
Fire Emblem: Genealogy of the Holy War
1996
Fire Emblem: Mystery of the Emblem
1994
Fire Emblem Gaiden
1992